Sunday, 18 November 2018

Week 10

                 
I've put together the final forground layers with a white background to give and idea of how it'll flow:
              
             
I also cut out a segment of the final animation. I know it doesn't make much sence without any context, but you can see get an idea of how it flows with the music:
             
                 
I've finished all the foreground group loops I'll be using. Long grass:
                    
       
Shorter grass:
            
               
Cobbled stones for when we get into the town (not very visually interesting I know, but I thought I should include everything):
                    
             
And the surface of a pier for the end:
             
                     
Each ground loop I've made is 12 frames long and the distance travelled in each frame matches the horse's stride. I also made a stand of amphora for the foreground of the dock area:
                 
                                  
Most of the animation is done and I'm into editing the final animation. I've highlighted the shot plan to give an idea of how far along I am (green being parts that are totally finished, yellow meaning that these shots are either in a late stage of animation or are in editing, and red meaning shots that are still being animated):
                
                     

No comments:

Post a Comment