I've put together the final forground layers with a white background to give and idea of how it'll flow:
I also cut out a segment of the final animation. I know it doesn't make much sence without any context, but you can see get an idea of how it flows with the music:
I've finished all the foreground group loops I'll be using. Long grass:
Shorter grass:
Cobbled stones for when we get into the town (not very visually interesting I know, but I thought I should include everything):
And the surface of a pier for the end:
Each ground loop I've made is 12 frames long and the distance travelled in each frame matches the horse's stride. I also made a stand of amphora for the foreground of the dock area:
Most of the animation is done and I'm into editing the final animation. I've highlighted the shot plan to give an idea of how far along I am (green being parts that are totally finished, yellow meaning that these shots are either in a late stage of animation or are in editing, and red meaning shots that are still being animated):

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